That 'spot' calculate how much light 'hits' it.
including equipping magics spells (though this one only drop it by around 4%-5%)! The way light affects your stealth is based on a precise spot on your character body which is the center point of their chest. Then ANY light sources on your give out a negative bonus onto your base visual stealth value. Initially, you got a base Visual Stealth value which is based on your stealth skill. Visual is the final check when being detected or not. Dagger stealth killer though have to check their sound output closely. If you're a stealth archer, sound might never actually bother you. An enemy doesn't get fully alerted by sounds but higher sounds makes them more wary from a longer distance.
(Light armors got it as 20% base and Heavy got it at 40% base). Some skills like the weightless perk of both armor types reduce its relative armors sound by half. Sounds initially is based on your equipped armors and spells/enchantment such as Muffle.
Now, the technical answer is much more friendly:Īs you might already know it, stealth is separated into 2 things : Visual and Sounds. ANY light source actually affect the sneaking effect.